AI Insights · Timothy · April 2023
Top 5 City Building Games on Android in Europe, Q1 2023
Discover the performance trends of the top 5 city building games on Android in Europe during the first quarter of 2023, including downloads, revenue, and active user statistics.
In the first quarter of 2023, the top 5 city building games on the Android platform in Europe showed varied performance trends in terms of weekly downloads, revenue, and active user statistics. Here's a detailed look at how these games fared during this period, based on data from Sensor Tower.
Land of Empires: Immortal from Nuverse experienced a decline in weekly revenue, starting at around $121K at the end of December and gradually decreasing to approximately $75K by the end of March. Weekly downloads also saw a downward trend, peaking at 11K in late January but dropping to about 4K by the end of the quarter. Active users decreased from 21.7K in late December to around 15.9K by the end of March.
SimCity BuildIt by Electronic Arts showed a fluctuating revenue pattern, starting at $78K in late December, peaking at $104K in mid-March, and ending at $95K by the end of the quarter. Download numbers were strong, with a peak of 47K in early March and ending the quarter at around 42K. Active user numbers were robust, starting at 452K in late December and peaking at 542K in mid-March before slightly declining to 506K by the end of March.
The Simpsons™: Tapped Out, also by Electronic Arts, saw steady weekly revenue, fluctuating between $28K and $43K throughout the quarter. Downloads showed a slight decline, starting at 25K in late December and ending at about 17K by the end of March. Active user numbers remained relatively stable, starting at 311K in late December and ending at 284K by the end of March.
Merge County from Microfun Limited had a consistent revenue trend, starting at $43K in late December and ending at around $27K by the end of March. However, the download numbers were quite low, with a significant peak of 3K in early January and very few downloads in the following weeks. Active user numbers saw a slight decline, starting at 34K in late December and ending at around 31K by the end of March.
Legend City by Neorigin Games Publishing had a mixed performance. Weekly revenue started at $37K in late December, fluctuated throughout the quarter, and ended at around $16K by the end of March. There were no significant downloads recorded during the quarter. Active user numbers showed a downward trend, starting at 24K in late December and ending at around 19K by the end of March.
For more detailed insights and data, visit Sensor Tower.